So if this idea was going to be implemented, what items would be on the list? how many would you be able to get daily and for what cost? and what would the quest for specific items require you to do? Of course, every item would need proper consideration as to how many can safely be handed out by such quests daily without making some skill that's not supposed to be spammed a hundred times the norm of its class etc. When he's done, he could talk to an NPC that came to pron from the Assassin guild, to do some short simple task (talk to another npc, or kill a monster, or answer a random EDP related question or something.) and then get the choice of buying say 5 Karvo for 100k in NPC dialog (non discountable like Speed pots and alch books) ![]() How about if there was daily repeatable quests that would enable players to buy a bunch of the items they need?Ī SinX is able to do a quest starting in the Assassin guild blah blah. The examples that come to mind are Karvo, Rune stuff and geneticist items like Detonator and Gun Powder. Some of these items have really low drop rates or even a low number of mob spawns. So they spend time farming them or buy them from bots that farm them faster anyway. ![]() ![]() There's plenty of classes that need specific items to make use of some skills.
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